✍️Scoring
Last updated
Last updated
At the end of a run, you'll be given a score. No matter the difficulty level you play on, your score gives you a grade.
Grading:
< 50: E
50-99: D
100-199: C
200-399: B
400+: A
Your grade determines how many F2P Jewels and how much Battle Pass XP you get. See F2P Earningand Active Earning via Gameplayfor more details.
Run Scoring Rubric:
keyword | description | Is Notifiable? | value per | Points scored if player leaves early? |
---|---|---|---|---|
Enemies Defeated
Number of enemies defeated (one point per enemy level)
yes
1
yes
Rooms Completed
Number of rooms completed (including event rooms)
yes
3
yes
Bosses Defeated
Number of bosses defeated
yes
10
yes
Was That a Boss?
Exit a boss battle without losing any health
yes
30
yes
Just a Fleshwound
Exit a boss battle without losing more than 10 health
yes
15
yes
he ain't so tough
Exit a boss battle without losing more than 25 health
yes
5
yes
Musn't tarry
+3 points for clearing a room in less than 2 turns. +2 for clearing a room in less than 3 turns. +1 for clearing a room in less than 4 turns.
no
+3/+2/+1
yes
Present and Accounted For
Number of Kaiju alive at the end of the run
no
20
no
For your health
Percentage of kaiju health remaining at the end of the run (two points per 5% per character)
no
1
no
Feelin' Fine
Enemies inflicted 0 damage on your Kaiju during a battle.
yes
5
yes
A-
Enemies inflicted 5 or less damage on your Kaiju during a battle.
yes
4
yes
Near Mint
Enemies inflicted 10 or less damage on your Kaiju during a battle.
yes
2
yes
Passing Grade
Enemies inflicted 15 or less damage on your Kaiju during a battle.
yes
1
yes
Sorry that happened to you
Take more than 100 damage in a single room.
yes
10
yes
Card Collector
1 point per card in your deck at the end of the run
no
2
yes
Walk in The Park
Easy Difficulty
no
0
yes
Journeyman
Medium Difficulty
no
25
yes
Danger Zone
Hard Difficulty
no
100
yes