Kaiju Cards Litepaper
  • 💡Intro
  • ➡️Get Started Now
  • ⚔️The Kaiju Cards Game
    • 👋Good Earth
    • 🎮Gameplay
      • 🐸Team Building
      • 🎴Battle Gameplay
      • 📄Battle Gameplay Tutorial
      • ✍️Scoring
    • ➡️Game Roadmap
    • 💿Web2 Distribution
  • 🪙Earning and Economy
    • 🆓F2P Earning
    • ⚔️Battle Pass
      • 🗡️Active Earning via Gameplay
      • 🏖️Passive Earning via Staking
    • 💎Tokenomics and Jewels
    • 🗺️Economy Features Roadmap
      • 🦅Age of Migration
      • 🌄Age of Discovery
      • 🔥Age of Ritual
      • 💎Age of Plenty
      • 🏙️Age of Society
      • 🌎Age of Expansion
  • 📚NFT Collection Guide
    • 🥇The Genesis Collection
    • 🐸The Pioneer Collection
    • 🍄The Adventurers Collection
    • 🗡️Equipment and Treasure Chests
  • 🧠Treasure Partnership
  • 🎙️About Permadeath Studios
  • 🔗Official Links
  • 📪Disclaimer
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  1. The Kaiju Cards Game
  2. Gameplay

Scoring

At the end of a run, you'll be given a score. No matter the difficulty level you play on, your score gives you a grade.

Grading:

< 50: E

50-99: D

100-199: C

200-399: B

400+: A

Your grade determines how many F2P Jewels and how much Battle Pass XP you get. See F2P Earningand Active Earning via Gameplayfor more details.

Run Scoring Rubric:

keyword
description
Is Notifiable?
value per
Points scored if player leaves early?

Enemies Defeated

Number of enemies defeated (one point per enemy level)

yes

1

yes

Rooms Completed

Number of rooms completed (including event rooms)

yes

3

yes

Bosses Defeated

Number of bosses defeated

yes

10

yes

Was That a Boss?

Exit a boss battle without losing any health

yes

30

yes

Just a Fleshwound

Exit a boss battle without losing more than 10 health

yes

15

yes

he ain't so tough

Exit a boss battle without losing more than 25 health

yes

5

yes

Musn't tarry

+3 points for clearing a room in less than 2 turns. +2 for clearing a room in less than 3 turns. +1 for clearing a room in less than 4 turns.

no

+3/+2/+1

yes

Present and Accounted For

Number of Kaiju alive at the end of the run

no

20

no

For your health

Percentage of kaiju health remaining at the end of the run (two points per 5% per character)

no

1

no

Feelin' Fine

Enemies inflicted 0 damage on your Kaiju during a battle.

yes

5

yes

A-

Enemies inflicted 5 or less damage on your Kaiju during a battle.

yes

4

yes

Near Mint

Enemies inflicted 10 or less damage on your Kaiju during a battle.

yes

2

yes

Passing Grade

Enemies inflicted 15 or less damage on your Kaiju during a battle.

yes

1

yes

Sorry that happened to you

Take more than 100 damage in a single room.

yes

10

yes

Card Collector

1 point per card in your deck at the end of the run

no

2

yes

Walk in The Park

Easy Difficulty

no

0

yes

Journeyman

Medium Difficulty

no

25

yes

Danger Zone

Hard Difficulty

no

100

yes

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Last updated 1 year ago

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